Python Unicode Collation Algorithm

My preliminary attempt at a Python implementation of the Unicode Collation Algorithm (UCA) is done and available at:

http://jtauber.com/2006/01/27/pyuca.py (old version—see UPDATE below)

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File System Archaeology for MorphGNT

Some of you will be aware of Ulrik Petersen's work on augmenting Tischendorf's 8th edition with morphological tags and lemmata, based on work by Clint Yale and Maurice Robinson. Ulrik is also the developer of Emdros, an open-source text database engine for annotated text.

The overlap of Ulrik's interests and work with my own on [MorphGNT] is very exciting and so we've started talking about how we might be able to collaborate on some things together.

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MorphGNT 5.08 Released

I'm pleased to announce the release of a new version of [MorphGNT], the morphologically parsed Greek New Testament database made available under a Creative Commons license.

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MorphGNT 5.07 Released

I'm pleased to announce the release of a new version of MorphGNT, the morphologically parsed Greek New Testament database made available under a Creative Commons license.

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Upcoming new MorphGNT

I'm just about to release [MorphGNT] 5.07 and, shortly after that, a major new release I'll designate 6.07.

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Ordering Goals Rather Than Prerequisites

The outcome of my simulated annealing program is a list of prerequisites to learn along with an indication, every so often, of what new goal has been reached.

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Using Simulated Annealing to Order Goal Prerequisites

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Parts of Speech and Number of Accents

I thought I'd write a quick Python script to check how many accents were on each of the lemmata in [MorphGNT] 5.06.

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MorphGNT 5.06 Released

Well, it's been about a hundred hours work over the last six months, but I'm pleased to announce the release of a new version of [MorphGNT], the morphologically parsed Greek New Testament database made available under a Creative Commons license.

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MorphGNT Roadmap

This month I should be doing another release of my morphologically-parsed Greek New Testament. This will be release 5.06.

I thought I'd outline my future plans (as they currently stand).

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